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AI Insights · Timothy · July 2025

Top 5 io Games Performance on Android in the US, Q2 2025

Explore the performance trends of the leading io games on Android in the United States during Q2 2025, with insights from Sensor Tower.

Top 5 io Games Performance on Android in the US, Q2 2025

In the second quarter of 2025, the top-performing io games on the Android platform in the United States showed varied trends in weekly downloads, revenue, and active users. According to Sensor Tower, these insights provide a glimpse into the popularity and monetization of these mobile games.

Snake Clash! by Supercent, Inc. experienced fluctuating weekly revenue, peaking at around $11.7K in early April and maintaining a steady range between $9K and $11K for most of the quarter. Downloads began at approximately 108K at the start of April, dipped mid-quarter, and rose again to nearly 98K by the end of June. Active users saw a significant increase from 609K to over 730K by the end of the quarter.

Paper.io 2 from VOODOO showed a varied revenue pattern, starting at $5.1K, dipping mid-quarter, and recovering to around $3.7K by late June. Downloads initially decreased but saw a resurgence in June, ending the quarter at about 79K. Active user numbers demonstrated a steady rise, concluding the quarter with nearly 986K users.

Fish Eat Fish.io by MOBIBRAIN TECHNOLOGY PTE. LTD. saw a revenue peak in late April at $3.6K with a downward trend to $2K by the end of June. Downloads showed a similar trend, peaking at over 18K in early May before declining. Active users increased steadily until early June, followed by a drop to around 6.5K by the quarter's end.

State.io — Conquer the World from CASUAL AZUR GAMES maintained stable revenue throughout the quarter, with a slight increase to $1.5K by late June. Downloads remained consistent, rising to over 21K by the end of June. Active users also grew steadily, reaching approximately 97.5K.

Snake.io - Fun Snake .io Games by Kooapps Games showed a modest revenue increase from $997 to $1.4K by the end of June. Downloads fluctuated, peaking at over 43K in early June. Active users showed a consistent upward trend, reaching over 402K by the quarter's end.

These performance metrics highlight the dynamic landscape of io games on Android in the US, with more detailed insights available through Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025